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You can keep sculpting and press Control + Alt + R to remesh again using QuadriFlow. Experiment with different settings and values until you’re satisfied with the result. QuadriFlow can be activated via the Object Data Properties tab ➔ Remesh rollout ➔ Quad button.
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ZRemesher allows you to auto-retopologize a mesh with a more sophisticated result than a voxel remesher can.īlender doesn’t natively come with a tool that is on par with ZRemesher, but it offers an alternative to the Voxel Remesher called QuadriFlow, which can yield quite nice quad-retopology results that take the mesh curvature into account. One of the most-praised star features of ZBrush is ZRemesher. Once you’re satisfied with the Remesh settings, you can continue sculpting and press Control + R to remesh again using the same settings.
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To avoid this, uncheck Preserve Volume and remesh using a slightly lower Voxel Size value to maintain detail. The Voxel Size determines the resulting polygon detail, Fix Poles generates a slightly neater quadrangular topology, and Preserve Volume avoids details being smoothed out, although this can cause polygon artifacts in areas with sharp edges or crevices.
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In Sculpt Mode, click on Remesh and adjust the settings. This is a very useful feature that helps you avoid stretching of polygons as you keep sculpting new volume.īlender offers the Voxel Remesh tool as a Dynamesh alternative. ZBrush Dynamesh is mostly used in the concept stage of sculpting.ĭynamesh allows you to automatically remesh your sculpture using a voxel-based volume that’s projected as a 3D grid of polygons onto your mesh. ZBrush vs Blender: what are some other differences?.ZBrush Decimation Master vs Blender Decimate modifier.ZBrush brushes vs Blender's Sculpt Mode brushes.ZBrush Dynamesh vs Blender Voxel Remesh.
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